2 #include "ScreenTemplate.h"
7 ModeSelect(int* screen
,FileIO
* fileIO
, ResourceMaster
* resourcePointer
);
21 std::array
<Animation
*, 2> getAnimations();
29 bool* hoverAddressOld
;
31 std::string highscore
;
34 SDL_Texture
* textArcade
;
37 SDL_Texture
* textLife
;
40 SDL_Texture
* textHighScore
;
41 SDL_Rect rectHighScore
;
43 SDL_Texture
* textHighLife
;
44 SDL_Rect rectHighLife
;
46 SDL_Texture
* textGoal
;
49 SDL_Texture
* textSubGoal
;
52 SDL_Texture
* textStart
;
55 Animation
*outlineAnimation
;
56 std::array
<Animation
*, 2> animations
;